Crafting immersive experiences with Unity Engine, C#, and cutting-edge game design
Specializing in game development and interactive design
Build immersive games and interactive experiences using Unity and Unreal Engine. Cross-platform development from prototype to production.
Design intuitive game interfaces and visual experiences. Modern design principles applied.
Create stunning logos, promotional materials, and branding using Adobe Creative Suite.
Create and publish professional assets and tools for Unity developers to streamline their workflow and enhance productivity.
A selection of games and projects I've worked on
An educational adventure game designed for students under 18. Transform learning into a thrilling journey through missions exploring waste sorting, carbon footprint reduction, and energy conservation in a vibrant virtual school environment.
Play on itch.io →
An Augmented Reality mobile application making drone technology accessible through interactive 3D component exploration, realistic flight simulation, and educational quizzes. Bridging technical complexity and visual simplicity through AR innovation.
View on itch.io →
A fast-paced split-screen racing game featuring local multiplayer action. Compete on thrilling tracks with high-speed gameplay, dynamic environments, and intense competition. Race against friends for ultimate victory! 🚗💨
Play on itch.io →
An educational video game designed specifically for 6th-grade students. Features a simple, intuitive interface with engaging activities that combine learning and fun, keeping children motivated and curious through interactive gameplay.
Play on itch.io →A simple augmented reality face filter application that overlays a "Chachiya" style effect on users' faces in real-time. Experience creative AR facial effects with instant visual feedback.
View on GitHub →
An intense underwater survival game where you hunt fast-moving enemies with a harpoon while managing oxygen levels. Collect oxygen from plants dropped by enemies and find treasures to recharge your harpoon. Speed and strategy are essential to survive!
Play on itch.io →
A classic memory card matching game developed in Unity. Test your memory skills by flipping cards and finding matching pairs in this engaging concentration game.
A professional Unity Asset Store tool featuring 16+ stunning TextMeshPro effects with zero coding required. Enhance UI, dialogues, and menus with polished, cinematic text animations and ready-to-use presets.
View on Asset Store →
A customizable first-person camera controller for Unity featuring smooth look mechanics, FOV zoom, camera shake effects, and easy integration for creating immersive gameplay experiences.
View on Asset Store →
A 3D educational city adventure for children aged 8-9. Explore colorful locations like houses, farms, and gardens while completing missions to learn letters, syllables, and vocabulary. Features gentle gameplay with interactive objects and progressive learning.
A simple and customizable Unity tool for displaying rewards with icons, names, and amounts using smooth DOTween animations. Features automatic queuing for multiple notifications with fade or slide effects. Perfect for mobile and PC games.
A complete 2D Breakout/Brick Breaker game built with Unity Canvas UI system for WebGL deployment. Optimized for both mobile and PC platforms with smooth gameplay and responsive controls.
A VR application developed with Unreal Engine for learning laboratory safety procedures. Users can categorize chemical products by hazard symbols (fire, toxic, corrosive) and practice cleaning liquid spills while following proper safety instructions.
A VR training application teaching users to identify and select appropriate fire extinguishers in industrial environments, effectively extinguish fires, and ensure workplace safety through immersive simulation.
Contributed to a 2D fighting game by implementing player jump functionality and integrating Unity ML-Agents toolkit. Trained AI using reinforcement learning with performance analysis through TensorBoard metrics including cumulative reward and win/loss ratio.
A Unity-based first-person PC game (VR-ready) inspired by Homer's Odyssey. Players embody Odysseus in a dark, semi-realistic mythological world featuring full voice-over, dynamic audio, exploration, point-and-click interaction, and cinematic sequences retelling the encounter with Polyphemus.
An interactive installation featuring four touch-sensitive floor screens that respond to a doctor's movement. Each screen represents a different human organ and reacts with unique visual effects for an immersive educational experience.
Professional journey and key roles
I have worked on various projects as a freelancer, including developing mobile games, AR/VR applications, creating 3D models, and designing user interfaces. I have collaborated with clients to bring their ideas to life, ensuring high-quality deliverables that meet their needs and expectations.
Developed augmented reality (AR) Android applications using Unity6, Google ARCore, and Cesium, bringing immersive experiences to life. Designed engaging social media posts and user interfaces with Canva and Adobe Illustrator, enhancing brand visibility and interaction. Edited dynamic video ads using Filmora 9, ensuring high-quality content for social media campaigns.
Developed game interfaces, mechanics and functionalities using Unreal Engine. Configured Firebase environment and implemented the backend logic with the game.
Participated in the creation of a 3D video game. Created posters for social media networks. Taught the basics of Python to school children.
Maintained hardware equipment and solved various software issues, providing technical support and ensuring smooth operations.
I'm Achraf Ghazouani, a passionate game developer specializing in creating immersive experiences for Android, iOS, Windows, VR, and AR platforms. I combine creativity and technical expertise to design engaging games and interactive applications, constantly exploring new technologies to bring ideas to life.
My goal is to craft experiences that captivate players and push the boundaries of digital entertainment. Whether it's developing gameplay mechanics, optimizing performance, or creating interactive worlds, I bring dedication and innovation to every project.